/****************************************************************************/
// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
// Copyright (C) 2001-2026 German Aerospace Center (DLR) and others.
// This program and the accompanying materials are made available under the
// terms of the Eclipse Public License 2.0 which is available at
// https://www.eclipse.org/legal/epl-2.0/
// This Source Code may also be made available under the following Secondary
// Licenses when the conditions for such availability set forth in the Eclipse
// Public License 2.0 are satisfied: GNU General Public License, version 2
// or later which is available at
// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
/****************************************************************************/
/// @file    GUIVehicleControl.cpp
/// @author  Daniel Krajzewicz
/// @author  Jakob Erdmann
/// @author  Michael Behrisch
/// @date    Wed, 10. Dec 2003
///
// The class responsible for building and deletion of vehicles (gui-version)
/****************************************************************************/
#include <config.h>

#include <utils/foxtools/fxheader.h>
#include <microsim/MSRouteHandler.h>
#include "GUIVehicleControl.h"
#include "GUIVehicle.h"
#include "GUINet.h"
#include <gui/GUIGlobals.h>


// ===========================================================================
// member method definitions
// ===========================================================================
GUIVehicleControl::GUIVehicleControl()
    : MSVehicleControl() {}


GUIVehicleControl::~GUIVehicleControl() {
    // just to quit cleanly on a failure
    if (myLock.locked()) {
        myLock.unlock();
    }
}


SUMOVehicle*
GUIVehicleControl::buildVehicle(SUMOVehicleParameter* defs,
                                ConstMSRoutePtr route, MSVehicleType* type,
                                const bool ignoreStopErrors, const VehicleDefinitionSource source,
                                bool addRouteStops) {
    const double speedFactor = type->computeChosenSpeedDeviation(defs->speedFactor, source == VehicleDefinitionSource::ROUTEFILE ? MSRouteHandler::getParsingRNG() : nullptr);
    MSVehicle* built = new GUIVehicle(defs, route, type, speedFactor);
    initVehicle(built, ignoreStopErrors, addRouteStops, source);
    return built;
}


bool
GUIVehicleControl::addVehicle(const std::string& id, SUMOVehicle* v) {
    FXMutexLock locker(myLock);
    return MSVehicleControl::addVehicle(id, v);
}


void
GUIVehicleControl::deleteVehicle(SUMOVehicle* veh, bool discard, bool wasKept) {
    FXMutexLock locker(myLock);
    MSVehicleControl::deleteVehicle(veh, discard, wasKept);
}


int
GUIVehicleControl::getHaltingVehicleNo() const {
    FXMutexLock locker(myLock);
    return MSVehicleControl::getHaltingVehicleNo();
}


std::pair<double, double>
GUIVehicleControl::getVehicleMeanSpeeds() const {
    FXMutexLock locker(myLock);
    return MSVehicleControl::getVehicleMeanSpeeds();
}


void
GUIVehicleControl::insertVehicleIDs(std::vector<GUIGlID>& into, bool listParking, bool listTeleporting) {
    FXMutexLock locker(myLock);
    into.reserve(myVehicleDict.size());
    for (VehicleDictType::iterator i = myVehicleDict.begin(); i != myVehicleDict.end(); ++i) {
        SUMOVehicle* veh = (*i).second;
        if (veh->isOnRoad() || (listParking && veh->isParking()) || listTeleporting) {
            into.push_back(static_cast<GUIVehicle*>((*i).second)->getGlID());
        }
    }
}


void
GUIVehicleControl::secureVehicles() {
    myLock.lock();
}


void
GUIVehicleControl::releaseVehicles() {
    myLock.unlock();
}


/****************************************************************************/
